I sketched this a while ago when brainstorming for a games’ level’s background design. It was meant for a game with a cyberpunk setting. I wanted to do something dystopian but a bit different in from neon-lights and multi-level city-sprawls. This setting was inspired by a similar setting from the book Mona Lisa Overdrive by William Gibson. I had imagined a time in the future when we have started to mine the landfill of our past in search of plastics and rare materials for recycling. And spikey wheels. With lots of spikes.